![]() ![]() The enemies have multiple hit-boxes on them, they take varying degrees of damage, depending where you hit them, and they react according to where you hit too. Most of the weapons are real world guns (though the names were changed from lawyers’ advice). What’s unique about this 1st-person shooter, not only the realism in human enemies, also the levels were realistic with being modeled from blueprints from the sets/locations from the film, unlike other FPS’s where the levels were mazes or linear in design. I’m surprised this game didn’t get any controversy for realistic violence, unlike how Doom did. ![]() Before this game it was fantasy & sci-fi, very unrealistic. Since Doom I’ve been waiting for a realistic/simulation first-person shooter.
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